Kungfupunk · wuxia action RPG · out 29 October 2026
Phantom Blade Zero
Sixty-six days, thirty blades and a heart that is not yours. Practical guides to the combat, the bosses and the numbers behind Phantom Blade Zero.
Start here3
Start herePhantom Blade Zero
Everything this site knows about Phantom Blade Zero, sorted by the question you are actually asking.
Read →Updated 2026-10-28
IndexEvery Phantom Blade Zero guide
One page, every guide, grouped by the problem you are trying to solve.
Read →Updated 2026-10-28
Start hereRelease date and unlock times
The exact unlock moment in your timezone, preload windows, install sizes and what ships in each edition.
Read →Updated 2026-10-28Phantom Blade Zero is a wuxia action RPG from Beijing studio S-GAME, built on Unreal Engine 5 and released on 29 October 2026 for PS5 and PC. You play Soul, an assassin with a borrowed heart and sixty-six days to find out who framed him for his master's murder. The fighting is fast, the world is eight connected regions rather than an open map, and almost everything you learn in the first hour still applies forty hours later.
This site is written for people already holding the controller, organised by the question you are asking rather than the order the game unlocks things.

Your first hour, in five steps
- Learn one defensive answer at a time. Parry blue-flash attacks, dodge red-flash attacks, move for black-flash attacks. Practise on the first group of enemies until you react to the colour, not the animation.
- Watch the yellow bar, not the red one. Enemy sha-chi is the posture bar under their health. Parries drain it; when it breaks, everything you throw lands at full value. See sha-chi.
- Equip two weapons before the first boss. Swapping mid-combo fires a free quick attack and refills the incoming weapon's meter. The beginner guide walks the first two hours in order.
- Spend your first materials on one blade. Weapons go to level 30, and Tempering later refunds the materials, so a focused upgrade is not a trap. See upgrades.
- Pick a difficulty you will finish. Wayfarer is where the combat system gets to look good. Difficulty modes compares all four.
Quick answers
| Question | Short answer | Where to go |
|---|---|---|
| When does it unlock where I live? | 29 Oct, 10:00 Beijing = 28 Oct, 19:00 PT | Release date |
| How long is it? | 20–25 h story, 30–35 h with side content, 40–45 h completionist | Chapters |
| Does difficulty affect trophies? | No. The platinum works on the easiest mode | Trophies |
| How big is the install? | About 134 GB on PS5, 145 GB on PC | Performance |
| How many bosses? | More than twenty named fights, each with a trophy | Boss list |
What is missing, honestly
Per-weapon damage numbers are not published by the game, so this site does not print them. A room-by-room walkthrough is also a post-launch job: regions and chapters gives the order and the gates, and the boss pages cover the fights that stop people. Everything else traces to S-GAME's pages, the store listings, the trophy list or the launch build.
Arsenal and systems3
CombatCombat basics: parry, dodge and ghostep
The three defensive answers, which tell each one beats, and why ghostep is the reward for perfect timing.
Read →Updated 2026-10-28
CombatSha-chi, stagger and the break window
One resource drives offence and defence. Here is how to spend it, refill it and force a break.
Read →Updated 2026-10-28
CombatWeapon switching and combo routing
The swap is an attack, a cooldown and a full sha-chi refill at once. Route around the cooldown instead of fighting it.
Read →Updated 2026-10-28Bosses and the Wulin3
WorldRegions and chapters
Eight connected regions, nineteen chapters, and the traversal rules that send you back through old ground.
Read →Updated 2026-10-28
DataBoss list: every named fight
Twenty-plus named bosses, sorted by trophy tier, with the encounter gimmick each one is built around.
Read →Updated 2026-10-28
BossesBoss tactics: reading the colour tells
One loop that works on every boss, plus the phase-change habits that stop a good run from falling apart.
Read →Updated 2026-10-28